Skip to main content

Item Format

Follow the format below to configure an item in config files.

tip

Display names and lores support legacy (e.g. &c) and hex (e.g. #ff0000) color formats.

PropertyDescriptionExamples
materialSets the material of the item

Supports custom heads,
ItemsAdder, Oraxen, MMOItems and EcoItems
<material> texture:<value>
<itemsadder/ia>:<namespace>:<id>
<oraxen/oxn>:<id>
mmoitems:<type>:<id>
ecoitems:<id>
nameSets the display name of the item&e&lExample
#ffff00Example
loreSets the lore of the item- "&dFirst Line"
- "&dSecond Line"
glowAdds a glowing effect to the itemtrue false
textureSets the texture of a player head<uuid> <username> <base64-value>
https://textures.minecraft.net/<hash>
amountSets the amount of the item<number>
custom-model-dataSets the custom model data of the item<number>
unbreakableSets the unbreakable state of the itemtrue false
durabilitySets the durability of the item<number>
colorSets the color of the item
Supports Dye Colors and RGB values
<dye-color>
<rr>:<gg>:<bb>
armor-trimSets the trim of the armor<material>:<pattern>
flagsAdds a list of item flags to the item- <flag>
effectsAdds a list of potion effects to a potion- <type>:[seconds]:[level]
enchantmentsAdds a list of enchantments to the item- <type>:[level]
modifiersAdds a list of attribute modifiers to the item- <type>:<value>:[equipment-slot]

Example Configuration

example-item:
material: DIAMOND_SWORD
name: "&e&lExample"
lore:
- "&dFirst Line"
- "&dSecond Line"
glow: true
amount: 1
custom-model-data: 123
unbreakable: true
flags:
- "HIDE_ENCHANTS"
enchantments:
- "FIRE_ASPECT,2"
modifiers:
- "GENERIC_MOVEMENT_SPEED,1"