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Item Format

Follow the format below to configure an item in config files.

tip

Display names and lores support legacy (e.g. &c) and hex (e.g. #ff0000) color formats.

PropertyDescriptionExamples
materialSets the material of the item
Supports ItemsAdder, Oraxen and MMOItems items.
<material>
itemsadder:<namespace>:<id>
ia:<namespace>:<id>
oraxen:<id> oxn:<id>
mmoitems:<type>:<id>
nameSets the display name of the item&e&lExample
#ffff00Example
loreSets the lore of the item- "&dFirst Line"
- "&dSecond Line"
glowAdds a glowing effect to the itemtrue false
textureSets the texture of a player head<uuid> <username> <base64-value>
https://textures.minecraft.net/<hash>
amountSets the amount of the item<number>
custom-model-dataSets the custom model data of the item<number>
unbreakableSets the unbreakable state of the itemtrue false
durabilitySets the durability of the item<number>
dye-colorSets the dye color of the item<dye-color>
armor-colorSets the RGB color of a leather armor<rr>,<gg>,<bb>
potion-colorSets the RGB color of a potion<rr>,<gg>,<bb>
flagsAdds a list of item flags to the item- <flag>
effectsAdds a list of potion effects to a potion- <type>,[seconds],[level]
enchantmentsAdds a list of enchantments to the item- <type>,[level]
modifiersAdds a list of attribute modifiers to the item- <type>,<value>,[equipment-slot]

Example Configuration

example-item:
material: DIAMOND_SWORD
name: "&e&lExample"
lore:
- "&dFirst Line"
- "&dSecond Line"
glow: true
amount: 1
custom-model-data: 123
unbreakable: true
flags:
- "HIDE_ENCHANTS"
enchantments:
- "FIRE_ASPECT,2"
modifiers:
- "GENERIC_MOVEMENT_SPEED,1"