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Achievements

info

There are two types of achievements:

  • CHALLENGE - Single tier
  • TIERED - Multiple tiers

The type is automatically determined by the number of tiers.

Interactive setup

The easiest way to create and edit achievements is by using the in-game editor.

You can access it by typing /achievements editor.

Manually editing configurations

If you're a more advanced user, you can manually edit the achievements' configurations.

note

Achievements are located in the plugins/EpicAchievements/achievements/<category> folder.
You can have as many achievement files as you want in a category.
By default, the in-game editor will create new achievements in a file named achievements.yml if none exists.

Below is an example of an achievement configuration:

achievements/survival/achievements.yml
# Unique identifier. Don't modify it or players will lose their progress!
builder:
# The type of task: See https://wiki.pixelstudios.dev/epicachievements/configuration/tasks
type: PLACE
# The name used in messages and menus
name: "Builder"
# The description of the achievement
description:
- "&fPlace blocks."
# (Optional) Permission required to progress in the achievement
# permission: achievements.builder

# Conditions: See https://wiki.pixelstudios.dev/epicachievements/configuration/conditions
blocks:
- STONE_BRICKS
- BRICKS
worlds:
- world
- resource_world
game-modes:
- SURVIVAL

# A list of tiers. There must be at least one tier
tiers:
1:
# Progress required to complete the tier
required-amount: 10
# Points awarded when completing the tier
points: 25
# A list of rewards. See https://wiki.pixelstudios.dev/epicachievements/configuration/rewards
# Format: REWARD_TYPE:VALUE
rewards:
- "VAULT:100"
- "COMMAND:say {player} has completed the Builder achievement!"
# Other tiers can be added below